Karl Kent
Experienced Lead/Senior Technical Artist
© 2024 All rights reserved.
Resume
Experience
2023 - Present
UnityStaff Technical Artist
2020 - 2023
UnitySenior Technical Artist
2018 - 2020
Blackbird InteractiveSenior Technical Artist
2016 - 2018
Bandai NamcoSenior Technical Artist
2015 - 2016
GameloftLead Technical Artist
2011 - 2015
GameloftTechnical Artist
2009 - 2011
GanzTechnical Artist
2009 - 2010
Hatch StudiosFreelance 3D Artist
2008 - 2009
Bullseye3D Generalist
2008 - 2008
IMAXDMR Artist
Education
2007 - 2008
Seneca CollegePost Grad - Digital Animation
2001 - 2004
Sheridan CollegeClassical Animation
2000-2001
Sheridan CollegeArt Fundamentals
Graduated Top of class with direct entry into animation program.
Technical Skills
- C#
- Object Oriented Programming
- Unity / Proprietary / UE4
- Graphics
- Shaders (HLSL / GLSL)
- Scripting
- Creating, Expanding and Maintaining Pipelines
- Tool Development
- PC Game Development
- Mobile Game Development
- RenderDoc
- Debugging and Optimization
- Proceduralism
- Game Programming
Art Skills
- Custom Lighting Models
- Rigging
- Modeling Character and Game Models
- Surfacing - Texturing
- Look Dev
- Lighting
- Visual Effects
- Sculpting
- Animation
- Substance Suite
- Adobe Photoshop
- Autodesk Maya and 3DSMax
- Attention To Detail
Production Skills
- Task Delineation
- Task Management - JIRA
- Project Management
- Leadership / Mentoring
- Time Management
- Interviewing Candidates
- Stakeholder Management
- Mentoring
Core Competencies
- Problem Solving
- Creativity
- Critical Thinking
- Leadership
- Goal Driven
- Equity & Inclusion
- Strong Communication
- Prioritization
- Teamwork
- Time Management
- Self Starter
- Developing Others